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mba

Professional

Posts: 580

Location: Frankreich

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21

Sunday, February 12th 2012, 3:04pm

Didn't I read somewhere that a higher bitrate was planned? I'd be surprised that it's set at 44.1 and is intended to stay there.

Yes, it's my opinion that most pro recordings are made at 44.1, and that opinion is based on it being true! :-)

Personally I prefer 88.2 or 96 but it's a lot more tricky and sometimes impossible to work that way meantime.
You think that the SA-CD is not pro?

22

Sunday, February 12th 2012, 3:22pm

Of course SA-CD is pro spec but I rarely speak to any producer or engineer who works at anything other than 24/44.1 so it makes sense to me that if there's only one bitrate in the Kemper meantime that it would be 44.1.

Has there been any statement from Kemper that it's either going to stay at 44.1 or be increased? I'd be very surprised if it's to stay at 44.1, it may be the most usual rate to work at meantime but it's almost bound to increase as more gear and processors can actually cope with it.

I suppose there may be some resistance since some seen unable to hear any difference! I think that's dependant on what they may be doing with it, though. I can certainly hear a huge improvement in, eg, some plugins and then no difference in others.

23

Sunday, February 12th 2012, 4:51pm

Btw, I guess you all know that but it is sample rate what you are referring to now, not bitrate.

24

Sunday, February 12th 2012, 5:10pm

Of course.

I only play an ignorant idiot on the internet.

:P

25

Sunday, February 12th 2012, 5:11pm

I prefer to record analog sources at 88 and when I tried Kemper analog out into my soundcard at different sampling rates there was a definite difference.

26

Monday, February 13th 2012, 3:15pm

Bear in mind that most DAW's mixers are pretty primitive literal summing devices that don't do any waveform reconstruction so the nyquist limit doesn't necessarily readily apply. Without the reconstruction prior to summing (and summing with higher bitrate aliasing) you can get artifacts and loss of fidelity in the audible range,
Can you explain this waveform reconstruction prior to summing?
Never heard of that.


CK

27

Monday, February 13th 2012, 10:10pm

In audio it'd be an aliasing filter. It's the same Reconstruction that goes on in a DAC. There's some explanation here : http://en.wikipedia.org/wiki/Reconstruction_filter

You need this during summing, or really most stuff modifying audio, otherwise the nyquist shannon rule simply doesn't apply, after all it's a rule about integration/reconstruction itself. Anyhow you can end up with... I guess they'd be moire patterns If it were graphics, but odd interference patterns with the result, possible subtle audio artifacts. As DAC handles this then summing through a nice analog mixing desk means 44.1 is plenty, and those that do tend to talk about diffuse terms such as "glue", I suspect it has less to do with the analog components, and more to do with the reconstruction filter before summing and resampling with aliasing after summing than any coloration added between the two. People who work at higher sample rates also tend to talk about this "glue" phenomena while mixing, and personally speaking while I definitely don't have golden ears, there does seem to be something slightly easier about mixing with audio at a higher bit rate. It's just a hunch that this is the reason.

28

Monday, February 13th 2012, 10:36pm

Sorry, not aliasing filter (although that can involve a reconstruction algorithm), and not *just* the reconstruction filter either. You got me just as I was waking up and brain wasn't firing on all four. Anyhow. My suspicion was just that it's the combination of reconstructionon DAC and aliasing filter on ADC with the analog desk. And of course working at a higher bitrate cuts out the middle man so to speak, thus similar "glue", as obviously you'd get some interference down to an octave lower than your highest point when summing without that on final DAC.

Anyhow, you know all this stuff I'm sure.

29

Monday, February 13th 2012, 11:11pm

I believe you mean that the ADC uses an anti-aliasing filter and the DAC a reconstruction filter. As for the summing, maybe I am wrong but I don't think you can do any reconstruction when summing digitally since the reconstruction term is used when converting from digital to analog. I believe it simply refers to reconstructing an analog signal from its digital representation by interpolating what is missed between each step in the digital form.

I think that what you are basically saying is that summing signals sampled at 44.1k will render worse results than summing signals sampled at for example 96k and then converted to 44.1k. Because when you do the sum of the higher rate since those are closer to the real thing the result will be more accurate and the risk of aliasing or artifacts is much lower. Right? I am sure Christoph is aware of all that already anyway.

Maybe I am wrong but I believe that if we don't get higher sample rates is because probably the processor will not be able to handle those. Maybe offering 48k would not be a considerable extra load but 96k is much more to take. You can easily notice that when you run certain plugins on the computer and use high sample rates. Another option would be to render everything at 44k and then do a sample rate conversion at the end, but maybe that is too much load as well if you want to do it with pristine quality.

30

Monday, February 13th 2012, 11:31pm

Yes that's what I meant (see my second post). And you may be right, but only Christoph can answer that. I'd be very surprised if the DSP couldn't handle it though given that even a Pod can do up to 96k and that's got a far less beefy DSP, also Christoph has said that internally it's working with much higher rates in certain places. But as mentioned, only Christoph knows if he can squeeze out that little bit more or not.

It would be sad if it's locked to 44.1 for it's lifetime, it would have been fun to use the Apogee convertors and keep an all digital signal path (not to mention less cables and therefore less hotswapping in order to use it), but being honest I don't hold much hope.