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91

Tuesday, May 1st 2012, 1:11pm

I like several ideas here. And I will be very happy to have a dedicated Foot Controller from Kemper!!

The switch that is really missing from the CK prototype (also as a feature in the KPA itself) is the LOOPER.

What do you think about it?


There's an important statement here about the possibility of a looper.

I think we at least need to do the exercise of superimposing looper controls over the proposed layout to see if it makes sense. You don't want to come up with a looper function a year from now, but have sold 500 foot controllers with layouts that won't work for looper controller.

I think fundamentally you'd need some kind of Alternate (ALT) switch to put the foot controller in an alternate mode.

Also, what does the "edit menu" overlay look like on top of these buttons. Seems like at minimum you need 3 overlays: functional mode (rocking out), program/edit mode (pulling hair out), and possibly looper mode.

92

Tuesday, May 1st 2012, 1:16pm

A couple of questions for Christoph:

Regarding MIDI functions (to be implemented on the KPA)

1) Are buttons 1-5 limited to sending Program Change equivalents?

2) Are buttons I, II, III, IV limited to sending 1-2 MIDI CCs equivalents?

3) Are all of these programmable?

4) Will you implement the possibility of any buttons sending MIDI Note and sequencer start/stop? I would like to be able to trigger some Virus stuff ya know.

5) FInally, in your calculations, how much cost to the end user is saved by not having a simple MIDI out on the foot controller?

I like that you've realized the MIDI function already exists in the KPA, but it makes the foot controller so much less general purpose. I know you've said proprietary, but not having any general purpose use built in will affect how I perceive the price when it comes time to buy.

This post has been edited 1 times, last edit by "blewis" (May 1st 2012, 1:43pm)


93

Tuesday, May 1st 2012, 1:31pm

looks good...how big will it be though? I like the 4 exp imputs :thumbsup:

94

Tuesday, May 1st 2012, 3:08pm

Very nice, can't wait!

I would prefer effect switches on bottom row. I use them much more often than preset switching.
+ 1000

95

Tuesday, May 1st 2012, 3:13pm

You don't want to come up with a looper function a year from now, but have sold 500 foot controllers with layouts that won't work for looper controller.


Makes complete sense... But since the KPA can receive so much new features in future by firmware updates, and since maybe "new functions" might come with the time, we can't know everything that we really want.

That's the reason why I think and propose it could be great to use the "Looper" button for basic start/stop the looper... and if we hold it then the 4 switches under the screen, normally used for XMDR Effects could receive features about the Looper. The features name will appear on the screen... By doing so, you can ever add/remove/change some features on the screen without redoing the foot controller design (and/or labels marking)

This is a kind of Alternative features for the top row switches when you press-hold another switch :)

What do you think about that? Would it work for you?

Phil

96

Tuesday, May 1st 2012, 3:16pm

Very nice, can't wait!

I would prefer effect switches on bottom row. I use them much more often than preset switching.



i'm afraid it's gonna be tough to make that a majority's point of view, but count me in!

This layout looks perfect to me. The exp pedal jacks 1&2 are on the correct side/ the fx on off is perfect at the bottom/ the tap is in a very convenient place/ the tuner is tucked away so no hitting it by mistake in the middle of a song.

97

Tuesday, May 1st 2012, 3:56pm

Very nice, can't wait!

I would prefer effect switches on bottom row. I use them much more often than preset switching.



i'm afraid it's gonna be tough to make that a majority's point of view, but count me in!

This layout looks perfect to me. The exp pedal jacks 1&2 are on the correct side/ the fx on off is perfect at the bottom/ the tap is in a very convenient place/ the tuner is tucked away so no hitting it by mistake in the middle of a song.
Looks good to me, I'd also use the FX buttons more than the actual rig changes.

98

Tuesday, May 1st 2012, 6:46pm

A couple of questions for Christoph:

Regarding MIDI functions (to be implemented on the KPA)

1) Are buttons 1-5 limited to sending Program Change equivalents?

2) Are buttons I, II, III, IV limited to sending 1-2 MIDI CCs equivalents?

3) Are all of these programmable?

4) Will you implement the possibility of any buttons sending MIDI Note and sequencer start/stop? I would like to be able to trigger some Virus stuff ya know.

5) FInally, in your calculations, how much cost to the end user is saved by not having a simple MIDI out on the foot controller?

I like that you've realized the MIDI function already exists in the KPA, but it makes the foot controller so much less general purpose. I know you've said proprietary, but not having any general purpose use built in will affect how I perceive the price when it comes time to buy.


Proprietary means, that the board will not have its own power supply.
This will save significant costs.
Also we don't want to have this pedal selfcontained, with all kinds of midi functions. At least not initially.
If we add generic midi functions, they can be sent thru the Profilers Midi Out.
We can avoid a complicated programing method on the device itself.

There is so many fantastic generic pedals on the market. We don't want to compete with them.

kilihahn

Intermediate

Posts: 281

Location: Munich

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99

Tuesday, May 1st 2012, 6:56pm



Proprietary means, that the board will not have its own power supply.
This will save significant costs.
Also we don't want to have this pedal selfcontained, with all kinds of midi functions. At least not initially.
If we add generic midi functions, they can be sent thru the Profilers Midi Out.
We can avoid a complicated programing method on the device itself.



that's good news for me.

dear mr. kemper, you replied to a lot of comments, but never to the more compact approaches...
(i really like the last one with the stomp-switches at the bottom row...)
are you considering a more compact design at all??

kilihahn

Intermediate

Posts: 281

Location: Munich

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100

Tuesday, May 1st 2012, 8:00pm

btw, i'm all in for that looper !!! on "my" compact floorboard, just hold tap for like 1 sec, and instead of 1, 2, 3, 4, 5 you have rec, play, undo, redo, stop... 8o