Profiler Stage - Reason for morph button?

  • The Kemper team has explained here that they needed to remove a lot of buttons to keep the interface clear.

    I understand that but strongly disagree that UNDO REDO buttons/functionality are a luxury we can do without.


    On the other side, the morph button is new but I don’t see how anyone would need it. There’s already a soft button for it when in the Rig/Morph menu and there’s the special LEDs above the footswitches that show when Morph is activated.

    So this seems like a totally useless addition.

    Am I missing something?

    Get a sound,
    Feel the groove,
    Make something happen.

  • I also don't understand why the EDIT button is needed. Each module can also be accessed directly, right?

    The way the screen switches between different editing locations and performances is still somewhat unclear to me and because of that I was inclined to think that there probably is a reason for this button but TBH I also haven’t found it yet. ¯\_(ツ)_/¯

    Get a sound,
    Feel the groove,
    Make something happen.