This effect has been in the KPA since day one and i've used it endlessly.
Having a play today i notice that the "attack" parameter also doubles as the "release" time as well.
Can anyone give a full explanation as to what each of the parameters in the compressor. Could be useful knowledge for newbies as well as a recap for the existing players.
"squash" goes by another name on most compressors (ratio?) though i figure it does more than adjust the ration. Likewise, "intensity" is more than the threshold.
Following this naming-convention, "attack" is therefore not the correct terminology, unless my ears deceive me, it should be better named to something that describes attack+release.
Im sure someone out there has a compreshensive understanding of the under-the-hood workings of this FX