Posts by JayStapley

    I’ve got an AirTurn Bt500S which I’ve programmed to act as a page turner and sustain pedal for a small portable midi controller.


    It’s very easy to program the AirTurn pedals to transmit CC and the like. I may try my CME WIDI UHOST in the KPP USB A port. I imagine this would work.

    But the amount of bits of gear is mounting, which for me defeats the object.

    I've installed the chip in my fcb1010. The default setting doesn't work: pedals 6-10 still send out program change messages. I've powered it up using 1+9 on startup, but no joy. System pages don't show any remote connected, all options greyed out.

    brilliant. Thanks for taking the time to do this:-)

    Not sure I'm understanding this...

    You want an 8th performance, but it needs to be , lets say, between current perf. 3 and 4?

    Or there is one rig that needs to go in the middle of performance 3 or 4 , while it shifts all other rigs down the line? So rig 5 in performance 4 becomes rig 1 in perfomance 5?

    Sorry if I'm being dumb.... Just trying to understand....

    And by all means I am NOT a Rig Manager fanboy. IMHO its probably the Kemper aspect that needs most improvement. I find it doing weird stuff all the time....

    yep, the operating system is not brilliant by any means and I’m not a technophobe at all, quite the opposite

    But what you are requesting is something that many people, including me, don't like/want. For me one performance is one infinite entity (particular song or amplifier or whatever ...) and I don't want other performances are affected when I change something in one performance. This is not about computers or programming. This is about logic behind performances concept.

    Understood, but it would be good to have the option. I'll explain further: I'm doing a few shows playing Tubular Bells. That requires a lot of guitar sounds. I've programmed the whole show into 7 performances but now find I need to make a new rig for a section in the middle of the show. I want to insert that rig but not overwrite any of the other performance slots, just move them all one place later in the overall group of performances.

    What if you copy and paste the current rigs to the desired locations (1,2,4 and 5) within the performance, and then copy the new rig "on top of"the desired slot (3) instead of inserting the new rig in slot 3?


    Does that make sense?

    and you can't copy/paste multiple slots, have to do them individually or the whole performance in one go. Dumb programming, IMNSHO

    Glad you got it sorted but I'm not sure I understand your process. It seems like a strange amount of work to insert a Slot.


    Surely if it is performance 5 you need to insert a Slot into you just need to tweak Performance 5? Why are the other Performances affected at all?

    Because I want to keep the rigs in the subsequent performances in the order I programmed them to be. It should be so simple: option to "Insert rig" without having to manually move all the subsequent ones up a slot. Grrrrrr. (not at you, obv. ) As you rightly say, " a lot of work to insert a slot.

    What if you copy and paste the current rigs to the desired locations (1,2,4 and 5) within the performance, and then copy the new rig "on top of"the desired slot (3) instead of inserting the new rig in slot 3?


    Does that make sense?

    Yes, but it would make a lot more sense to be able to simply insert a slot and have the contents of all subsequent slots shuffle up a place automatically..

    That's what computers are good at.

    OK, thanks all. Got it done but it's incredibly kludgy. I have 7 performances. I needed to insert a rig in slot 3 of performance 5. To do this, I had to move performances 6 and 7 to new performances leaving performance 6 as an empty new performance, then copy (one at a time) rigs in slots 3, 4 and performance 5 to perf 5 slot 5 and perf 6 slot 1 respectively, insert my new rig into slot 3 Perf 5 and then copy the rigs from slots1- perks 7 and 8 back to starting at slot 2 perf 6.... I'm bored even describing it. It's simple manipulation of an array in programming terms. Add 1 to size of array, move array contents after the insert point up by 1, insert new element into array, save. Easy.

    Hi all, I'm preparing my performances for a show and I need to insert a rig into a performance shuffling all the other subsequent slots up one to preserve the work I've done so far. My (admittedly limited) experience as a programmer suggests to me that this is a simple operation to code, basically adding an element to an array and moving all the elements after the new one up but I can't find a way to make it work in RM. Am I missing something basic here?

    I’ve had similar experiences. It’s usually to do with not having the profiler and RM in the same slot. One would think the programmers could make sure this was always the case:-)