Great vid Paul. Thank you for sharing it, mate.
The match with "Anger" is scarily good IMHO.
Great vid Paul. Thank you for sharing it, mate.
The match with "Anger" is scarily good IMHO.
Welcome, sanders4617!
Well everybody's putting on weight these days, so there'd be a huge(!) market for high-gain clothing of any sort.
Welcome, Anthony!
Welcome, mate, and please let us know when you pounce, Punce!
At least you can rest assured you can't go wrong with the first Punchase...
Pity. Looked so promising.
I had high hopes for this one.
I wonder if the OP accidentally his thread?
Welcome, David!
Wow, very classy look, and it's as if it's tailor-matched to the KPA.
That's priceless!
D'Oh! No savings for lil' ol' me 'cause I've bought everything already!
Gah! I have five packs and had to pull the trigger anyway!
Good man, SamBro'.
Maestro, I've got nothin' for ya; it's all been said many times already, so I'll just add this:
Hey, great minds and all that, right Michael?
Yes! Congrats on the 6k milestone, Guido.
Funny, I was saying to Ash only recently how fair your model is. You spend a whole day to make 2 profiles, which means days in the studio for each pack, and then you sell the packs for a reasonable price.
The net result is that your customers have come to trust your judgement, partly because they appreciate the tones at hand, but also because they're able to buy lots of 'em, which in turn feeds that trust. I started buying blind from about the third pack onwards, and continue to do so with no regrets. If you make it, I buy it, and it's as simple as that.
Bravo, Maestro!
Speechless.
No further comment will be provided.
[Blocked Image: http://ecx.images-amazon.com/images/I/71VQsQ9ECcL._SX425_.jpg]
So, lemme get this straight, Dan:
A fella called Heinz popped his spotted dick in a microwave, presumably to cure the offending disease, and his pee pipe became a sponge pudding as a result?
Cripes, that one's worthy of Ripley's Believe It or Not!
Thanks Guys, just got Powerhead a couple of days ago, still using my old amps until I figure the unit out.
Well, you're surely aware of the sucker... I mean, suck-it-and-see approach, eh Japster? The idea here would be to dive in bearing in mind that practical application / exploration is often far simpler than theoretical imaginations based upon text manuals and guides.
Nothing to lose by firing up Rig Manager, checking the box labelled "Instant Preview Mode" and auditioning Rigs right away. Double-click the first Rig you'd like to try, and from there you can use the up / down arrow keys on your computer keyboard to scroll through the list; the Rigs will load automatically.
None of the Rigs will end up on your Kemper unless you manually save them using the Kemper's buttons; they simply sit in the edit buffer, each replacing the last as you scroll down (or up). Click the columns' headers in order to sort by gain or whatever.
You could start by limiting yourself to tweaking the stack EQ (knobs below the LCD on the KPA) and venture deeper only if and when you feel compelled to do so.
Lock the effects off or freeze them as they are if you like 'em (they change with each rig you call up) by hitting "Lock" and whichever FX slot's button you'd like to freeze (off or with a particular effect). You might want to try switching all of them off at first with perhaps only a Wah in the first slot. With that all locked, auditioning might be a little more fun. If you go with a Wah, you might want to, in the "System" area, set it so the heel position bypasses it. I've found this to be the most transparent method of operation.
Welcome, cheapjapcopy, and let us know how you go!
PS: The Kemper Team™ would implore you to read the manuals; I'm just suggesting diving in first, but not to ignore this sound advice.
The easiest text introduction I'm aware of is @viabcroce (Gianfranco Di Mare's) little ditty:
The fact that only two of the levels are under your control.
Everything you create has to reside in the Local Library folder, so it, along with anything above it, is redundant to the point.
We can create two levels. The fact that we have to navigate our way there via any number of other levels is irrelevant IMHO. If 10 levels which we had no control over existed above our two possible ones, would we say that we have 12 levels to play with?
To be fair, you said we can "create a 3-level structure", which, whilst we're only creating two levels, is the end result... or is it? Your logic would have it that we actually have 4 levels. The fact that we can't place anything alongside the "All Rigs" folder holds true for the "Local Library" one too.
Hope you're well, GianFrancBro'.