Posts by ThrashFlesh

    I don't think you can assign switching on/off any of the Kemper's outputs to a foot-switch. So you're better off finding pedal, that does not use batteries. Also you don't really need A/B box, kill switch should do the job for you and with less footprint.

    I'm running the same setup, but Trio's Amp out (which carries loop) goes into Mimiq, and stereo pair of Mimiq into mixer, then panning it hard left and right. This gets doubletracked rhythm guitar section. And the Mixer out (that carries drums and bass) goes to mixer. I like how it widens the loop, so you might want to try that :)

    Offtopic: I've noticed you're using a solid coupler between your A/B and Trio+, in a long run this can damage your pedals (CSGuitars's video everyone posts addressing this topic)

    Edit: while I was typing, Wheresthedug suggested a good solution :)

    I actually prefer the way Kemper has developed the interface. You can find many complaints about how it is to work with the Fractal interface. I have not used a newer Fractal product but will be in the near future. I was really hoping that they had made some major improvements in the interface and menu system. It looks like it is pretty much the same as what I used over 10 years ago. It is too complicated in my opinion. I found the Kemper really easy to figure out and work with right from the start. I am used to using tube amps and pedals. This interface makes perfect sense when coming from that environment. I think the vast majority of Kemper's customers are coming from that experience so the interface makes sense.

    I also like Kemper's interface and I'm not saying that it is bad. In fact I think it one of the easiest interfaces in non-touch screen devices, because it has optimal amount of soft buttons and knobs for its needs (4 of each). Every other button and knob has its own dedicated functionality that does not depend on the context. The interface would be a soft-button mess if it would not have section of dedicated buttons for stomps, stack and effects, rig and system settings, undo/redo, copy/paste, lock. It might look complex and archaic, but I think is the reason why Kemper is easy to use.

    What I meant in my previous post, is that Kemper's interface is specific to guitar rig, and that could be one the reasons why current hardware might have hard times to compete with others units. Though I admit, that all that is debatable, because most of the people who buy these devices are guitar players, and in that situation guitar-centric interface should not be a problem.

    This would be a rambly one.

    To me, it feels that most of the suggested improvements will not bring Kemper to another level, but just bring it up to the competitors. Don't get me wrong, those are all great and needed improvements, but those are not game-changers.

    I think the main thing that holds Kemper from being a game-changer, is that it is built more like a guitar rig: you have amp+cab section, you have pedals before and after, and the hardware interface reflects that as well. Which is fine by itself, but if you look at the competition, all AxeFx, Helix and QC are built more like a signal chain processor and their interface is more instrument-agnostic and they feel less guitar-centric. Though I must admit, that all these devices are used primarily by guitar players and this is the market to target, so Kemper's guitar-centric interface should not be a big problem, but maybe something to reconsider. But still, it will just bring up to competitors, not take it to another level.

    What else Kemper can have, to become game-changer? The profiling by itself was new and fresh a decade ago and today there is competition for profiling – it is capture in QC and eq-match that Positive Grid and Fractal have (of course eq-match is not a direct replacement for profiling, but if people are happy with what they get, then it should be considered a competition). Ability to profile anything will just bring Kemper up/over QC, but not will take Kemper to another level.

    What Kemper does differently and better than others (at least to my view), is how it deals with creating sound.. Despite guitar-centric interface, it has gear-agnostic sound editing. The philosophy is that you have your sound and you edit your sound without need of knowledge of tube types, eq and gain interaction, mic placement, etc (which create unnecessary abstraction level). Some parameters are even more "humanized", like "Definition", "Clarity", "Pick", "High Shift", "Low Shift", "Character", "Slim Down". This is more straightforward and easy approach. I'd say that further development of sound-editing philosophy (as opposed to gear-editing philosophy that competition has) is the main way to go. How can this approach be developed further? Maybe Kemper can have more humanized parameters that let you sculpt your guitar sound. Maybe Kemper can get rid of some of the gear-related concepts, like amps and overdrive/distortion pedals and have just "Instrument sound" that morphs distortion the way you want. This could still exists alongside profiling, but will allow more editing options and less abstractions. Though I think guitarists would still hate it, because they can change tubes for amp model in their AxeFx V XXXL and with Kemper they would have to learn to use their ears...

    I also have Freqout and Mimiq. In addition to that I use Trio Band Creator+, as a looper (guitar loop out of Trio goes into Mimiq). So I'd suggest some kind of looper if you're into that thing. Trio Band Creator+, Boss RC-5, TC Electronics Ditto.

    Also you might want a pedal that simulates non-guitar sounds. Something like Boss SY-1, EHX Synth9/C9/B9/Key9.

    And if you want to go wireless, there's also a couple solutions in a pedal form factor, like Line-6 G10S or Boss WL-50.


    Updated to the beta. Drag and drop for folder with profiles into Rig Manager doesn't work anymore. Before beta it worked. Folder contains only profiles, no other files (including hidden). macOS Big Sur 11.2.3

    I would argue that anyone that OOP is a bad tool for use in embedded systems. C++ OOP consumes many times as much ROM space and RAM space as straight C does. While it can execute just as fast, it usually doesn't simply because of the moving of a butt ton of memory object information around.

    Not sure if I get your point about object size right, but C++ is straightforward and transparent about what it does to object sizes and it has pretty much the same rules and tuning options as C does. Moving structure in C is as much consuming as moving objects/structures with the same set of fields in C++.

    Also there are compiler settings to turn off RTTI and exceptions (and the latter is widely used) if you don't need those . That'll make C++ OOP implementation identical to the simplest C OOP implementation.

    I have Komplete Audio 6, and I don't think I have ever had stability issues with it. Can't say anything good or bad about sound quality, as I don't have a trained ear :)

    The only annoying thing, that happened to me very often, is it will not establish connection with my macbook when hot plugging it, so I had to reconnect cable several times. But this could be due to crappy Belkin cables.

    Native Instruments interfaces should be the winners of "crappiest interfaces ever" ... especially for one reason:

    Direct Monitoring is laughable. You can only monitor either inputs 1/2 or inputs 3/4, not even all of them at the same time ... and there's no direct monitoring for the S/PDIF inputs (5/6)! Stay away from this crap. ;)

    With Komplete Audio 6 you can only monitor inputs 1/2, through either outputs 1/2, 3/4 or both (at least mk1), so it's kinda worse :)

    I wonder if 6i6 has more direct monitoring versatility?

    For example, say I'm tuning a string, the tuner with flit/fly all all over the place and it's very hard to get it to settle to 0.

    It might also be your picking technique. Generally such thing happens, when you're "pushing" your pick too deep into strings or pulling string instead of striking it. You can lower this wobble effect by playing with the tip of the pick and by striking the string.

    what I know they should be passive high output humbuckers (the original one are humbuckers too) for rock and metal from the producer Seymour Ducan or DiMarzio

    For rock and metal you can start your search from Seymour Duncan sets JB/Jazz, JB/59, and Distortion. The first two are the most popular and versatile sets (blues, jazz, rock, metal). I love cleans and crunch on both Jazz and 59 (neck) and distorted on JB (bridge). Haven't tried Distortion models, but they must suit better for metal and less for lighter genres.

    Those pickups could be your starting point. Google for DiMarzio alternatives to those Seymour Duncan sets. Then you can try guitars with those pickups in a music store. You can aim for X and Pro model Jacksons with passive humbuckers for JB/59 and Distortion, and Ibanezes for DiMarzio pickups.

    And I need new potentio meters aswell? is that correct?

    I don't think that would be a problem for you, as for passive humbuckers same kind of potentiometers are generally used – 500K. So check if your guitar have those.

    So what should I do? try the first time in my life to change the pickups? or send the guitar back that I searched for a long time to find a good guitar that I like...

    I would try new pickups, because it is easier to change sound of the guitar than ergonomics (in terms of neck and body) or looks.