Hi...
I had a rig in my performance on slot 4 and noodled around... I opened RM and tried another rig for a different noodling sound.
Now, my slot 4 was overwritten with this new sound (rig) - and I have no idea how to get back to the old one?
"Undo" button on Kemper is grayd out...
I did not save the rig, neither the preformance. So I thought, restarting should give me my old performance back - nope. Did not work. Still the new rig inside, which I dont want in this performance.
Any ideas? Why is "not saving" still saving?
All the best!
Overwrote Rig in performance - how to go back?
- CPHfx
- Thread is marked as Resolved.
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Just listening in here. Thought it was just me but nowadays I make sure to be in browse mode when using RM.
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Thanks... but too late..
Nothing I can do now? -
Are you sure it's not only the name of the rig that sticks? Does it sound like the RM rig too?
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yes... it was the stupid rm rig.
I dialed my lost rig back in. But still, this is very annoying.Even if it would just be the name - if I dont save anything, nothing should be persitent. -
I agree. It's puzzling what's get saved or not when editing performances in RM.
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Since you didn’t Store the Performance:
Switch to another Performance in the Kemper, and then back to the Performance with the problematic Slot. -
Since you didn’t Store the Performance:
Switch to another Performance in the Kemper, and then back to the Performance with the problematic Slot.This!
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I dialed my lost rig back in. But still, this is very annoying.Even if it would just be the name - if I dont save anything, nothing should be persitent.
Nothing is persistent until you are using the [STORE] button. But a simple power cycle will, of course, not make it gone. Just switch to another performance and back to get the actually stored performance back.
UNDO/REDO only works on rig level. -
OK!
Thanks! Will sure try this.
I did a power cycle, which did not help (as you said).Happy to hear, that switching performances should solve that.
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The fact that powercycling does not "help" in your case is not a bug but a feature. The last loaded performance or rig is stored in a so called edit buffer which survives a restart in case the user forgot to store the changes that were made to the rig or performance before the Profiler was powered off.
Switching to a different rig or performance clears the edit buffer and loads the newly selected rig or performance into it. -
Happens to me all the time , pisses me off big time ...
Rigs get overwritten just by testing them out ... so no editing in performance mode , but if you go to the right side (slots in a performance) and preview it starts all over again.
Still no clue why all this is happening , now I just back up a performance when it's ok , just to head back to it when everything is screwd up again ...
Wonder why there's no easy way to avoid all this
Raf
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I thought the 'right' way of working was test, adjust & save rigs in browse, then load the 'saved' rig to the relevant performance? It's what I do (I also have a 'favourite' performance where I save my best 'performance edited' rigs as a backup!)
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I only have the rigs that i use in performances ... not stored as seperate rigs
Regarding the rig overwriting I do wonder if it would change if the autoload rig feature is disabled
Raf
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The fact that powercycling does not "help" in your case is not a bug but a feature. The last loaded performance or rig is stored in a so called edit buffer which survives a restart in case the user forgot to store the changes that were made to the rig or performance before the Profiler was powered off.
Switching to a different rig or performance clears the edit buffer and loads the newly selected rig or performance into it.That‘s a clear description of a solution which, in my humble opinion, is very logical and practical. If everyone was reading and following this, there should be no surprises. If you want to keep something *temporary*, store it. Otherwise it will be overwritten by the next temporary thing. That helps much more than it hurts